Kabo
Launch facts
14days from portfolio record to release
1.0App Store launch version
66hand-drawn avatars
What we learned
- A tiny ruleset creates more room for character, pacing and ritual, not less.
- Onboarding lands when the product teaches by showing: the comic explains the game without a tutorial.
- Multiplayer is mostly failure handling. The interesting work is what happens when someone leaves.
Tech stack
- Swift
- SwiftUI
- Firebase
- Firestore
- StoreKit
- AI-assisted art
Project state
Version 1.0 is live on the App Store for iPhone and iPad, with bots, private rooms and a full progression system.




